neon-sprawl/server/NeonSprawl.Server/Game/PositionState
VinPropane d20b3931af style: primary constructors for position state types
Use C# primary constructors and camelCase private fields per csharp-style.
Refactor InMemoryPositionStateStore seeding into CreateInitialMap; align
Postgres integration tests and PositionStateApiTests with factory/httpClient
naming.
2026-03-30 23:01:36 -04:00
..
GamePositionOptions.cs NS-15 implement position state api 2026-03-29 23:08:17 -04:00
IPositionStateStore.cs NS-17: PostgreSQL position persistence and integration tests 2026-03-30 22:55:17 -04:00
InMemoryPositionStateStore.cs style: primary constructors for position state types 2026-03-30 23:01:36 -04:00
MoveCommandRequest.cs NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
PositionSnapshot.cs NS-15 implement position state api 2026-03-29 23:08:17 -04:00
PositionStateApi.cs NS-17: PostgreSQL position persistence and integration tests 2026-03-30 22:55:17 -04:00
PositionStateResponse.cs NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
PositionStateServiceCollectionExtensions.cs NS-17: PostgreSQL position persistence and integration tests 2026-03-30 22:55:17 -04:00
PositionVector.cs NS-15 implement position state api 2026-03-29 23:08:17 -04:00
PostgresDevPlayerSeedHostedService.cs style: primary constructors for position state types 2026-03-30 23:01:36 -04:00
PostgresPositionBootstrap.cs NS-17: PostgreSQL position persistence and integration tests 2026-03-30 22:55:17 -04:00
PostgresPositionStateStore.cs style: primary constructors for position state types 2026-03-30 23:01:36 -04:00