neon-sprawl/bruno/neon-sprawl-server/npc-runtime-snapshot/Get npc runtime snapshot.bru

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meta {
name: Get npc runtime snapshot
type: http
seq: 1
}
script:pre-request {
const { resetPrototypeCombatTargets } = require("../scripts/combat-targets-reset-helper.js");
await resetPrototypeCombatTargets(bru);
}
get {
url: {{baseUrl}}/game/world/npc-runtime-snapshot
body: none
auth: none
}
tests {
test("returns 200 JSON with schema v1 and npcInstances array", function () {
expect(res.getStatus()).to.equal(200);
expect(res.getHeader("content-type")).to.contain("application/json");
const body = res.getBody();
expect(body.schemaVersion).to.equal(1);
expect(body.serverTimeUtc).to.be.a("string");
expect(body.npcInstances).to.be.an("array");
expect(body.npcInstances.length).to.equal(3);
});
test("npcInstances are ascending by npcInstanceId (ordinal)", function () {
const body = res.getBody();
const ids = body.npcInstances.map((x) => x.npcInstanceId);
const sorted = [...ids].sort((a, b) => (a < b ? -1 : a > b ? 1 : 0));
expect(ids).to.eql(sorted);
});
test("prototype NPC registry instances match id order", function () {
const body = res.getBody();
const ids = body.npcInstances.map((x) => x.npcInstanceId);
expect(ids).to.eql([
"prototype_npc_elite",
"prototype_npc_melee",
"prototype_npc_ranged",
]);
});
test("all instances start idle with null holder and telegraph on fresh server", function () {
const body = res.getBody();
for (const row of body.npcInstances) {
expect(row.state).to.equal("idle");
expect(row.aggroHolderPlayerId).to.equal(null);
expect(row.activeTelegraph).to.equal(null);
expect(row.behaviorDefId).to.be.a("string");
}
const byId = Object.fromEntries(
body.npcInstances.map((x) => [x.npcInstanceId, x]),
);
expect(byId.prototype_npc_melee.behaviorDefId).to.equal(
"prototype_melee_pressure",
);
expect(byId.prototype_npc_ranged.behaviorDefId).to.equal(
"prototype_ranged_control",
);
expect(byId.prototype_npc_elite.behaviorDefId).to.equal(
"prototype_elite_mini_boss",
);
});
}