Add IEncounterCompleteEventStore with in-memory implementation, record events on successful TryCompleteAndGrant, and expand reward_delivery hook comments for future QuestRewardBundle routing. |
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|---|---|---|
| .. | ||
| AbilityInput | ||
| Combat | ||
| Crafting | ||
| Encounters | ||
| Gathering | ||
| Gigs | ||
| Interaction | ||
| Items | ||
| Mastery | ||
| Npc | ||
| PositionState | ||
| Skills | ||
| Targeting | ||