neon-sprawl/server/NeonSprawl.Server/Game/Skills/SkillProgressionSnapshotDto...

33 lines
1.0 KiB
C#

using System.Text.Json.Serialization;
namespace NeonSprawl.Server.Game.Skills;
/// <summary>JSON body for <c>GET /game/players/{{id}}/skill-progression</c> (NEO-37).</summary>
public sealed class SkillProgressionSnapshotResponse
{
public const int CurrentSchemaVersion = 1;
[JsonPropertyName("schemaVersion")]
public int SchemaVersion { get; init; } = CurrentSchemaVersion;
[JsonPropertyName("playerId")]
public required string PlayerId { get; init; }
/// <summary>One row per registered skill, ordered by stable <c>id</c> (ordinal).</summary>
[JsonPropertyName("skills")]
public required IReadOnlyList<SkillProgressionRowJson> Skills { get; init; }
}
/// <summary>XP and level for one skill before grants (defaults) or after NEO-38 persistence.</summary>
public sealed class SkillProgressionRowJson
{
[JsonPropertyName("id")]
public required string Id { get; init; }
[JsonPropertyName("xp")]
public int Xp { get; init; }
[JsonPropertyName("level")]
public int Level { get; init; }
}