When simulation is capped, advance LastAdvancedUtc to windowEnd instead of nowUtc so subsequent polls do not burst through missed NPC cycles. Co-authored-by: Cursor <cursoragent@cursor.com> |
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|---|---|---|
| .. | ||
| Diagnostics | ||
| Game | ||
| Properties | ||
| NeonSprawl.Server.csproj | ||
| Program.Waf.cs | ||
| Program.cs | ||
| appsettings.Development.json | ||
| appsettings.json | ||