329 lines
12 KiB
C#
329 lines
12 KiB
C#
using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Options;
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using NeonSprawl.Server.Game.Factions;
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using NeonSprawl.Server.Game.PositionState;
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using NeonSprawl.Server.Tests;
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using Xunit;
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namespace NeonSprawl.Server.Tests.Game.Factions;
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public sealed class ReputationOperationsTests
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{
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private const string PlayerId = "dev-local-1";
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private const string UnknownPlayerId = "unknown-player-xyz";
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private const string GridFactionId = "prototype_faction_grid_operators";
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private const string RustFactionId = "prototype_faction_rust_collective";
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private const string QuestSourceId = "prototype_quest_operator_chain";
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private static readonly DateTimeOffset RecordedAt = new(2026, 6, 15, 14, 0, 0, TimeSpan.Zero);
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[Fact]
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public void TryApplyDelta_ShouldApplyStandingAndAppendAudit_WhenHappyPath()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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var timeProvider = new FakeTimeProvider(RecordedAt);
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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15,
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"delta-001",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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timeProvider);
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var rows = auditStore.GetDeltasForPlayer(PlayerId);
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// Assert
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Assert.True(outcome.Success);
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Assert.Null(outcome.ReasonCode);
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Assert.Equal(0, outcome.PreviousStanding);
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Assert.Equal(15, outcome.NewStanding);
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Assert.NotNull(outcome.AuditRow);
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Assert.Equal("delta-001", outcome.AuditRow!.Id);
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Assert.Equal(15, outcome.AuditRow.DeltaAmount);
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Assert.Equal(15, outcome.AuditRow.ResultingStanding);
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Assert.Equal(ReputationDeltaSourceKinds.QuestCompletion, outcome.AuditRow.SourceKind);
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Assert.Equal(QuestSourceId, outcome.AuditRow.SourceId);
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Assert.Equal(RecordedAt, outcome.AuditRow.RecordedAt);
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var read = Assert.Single(rows);
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Assert.Equal(outcome.AuditRow, read);
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Assert.Equal(15, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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}
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[Fact]
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public void TryApplyDelta_ShouldClampToMax_WhenDeltaExceedsBand()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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Assert.True(standingStore.TryApplyStandingDelta(PlayerId, GridFactionId, 95).Success);
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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50,
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"delta-max",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.True(outcome.Success);
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Assert.Equal(95, outcome.PreviousStanding);
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Assert.Equal(100, outcome.NewStanding);
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Assert.Equal(100, outcome.AuditRow!.ResultingStanding);
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Assert.Equal(100, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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}
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[Fact]
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public void TryApplyDelta_ShouldClampToMin_WhenDeltaBelowBand()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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Assert.True(standingStore.TryApplyStandingDelta(PlayerId, GridFactionId, -95).Success);
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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-50,
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"delta-min",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.True(outcome.Success);
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Assert.Equal(-95, outcome.PreviousStanding);
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Assert.Equal(-100, outcome.NewStanding);
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Assert.Equal(-100, outcome.AuditRow!.ResultingStanding);
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Assert.Equal(-100, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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}
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[Fact]
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public void TryApplyDelta_ShouldDenyUnknownFaction_WithStructuredReason()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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"not_a_real_faction",
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10,
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"delta-unknown",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(outcome.Success);
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Assert.Equal(FactionStandingReasonCodes.UnknownFaction, outcome.ReasonCode);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Empty(auditStore.GetDeltasForPlayer(PlayerId));
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}
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[Fact]
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public void TryApplyDelta_ShouldDenyInvalidDelta_WhenAmountZero()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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0,
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"delta-zero",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(outcome.Success);
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Assert.Equal(ReputationApplyReasonCodes.InvalidDelta, outcome.ReasonCode);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Empty(auditStore.GetDeltasForPlayer(PlayerId));
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}
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[Fact]
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public void TryApplyDelta_ShouldDenyInvalidDeltaId_WhenEmpty()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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10,
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" ",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(outcome.Success);
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Assert.Equal(ReputationApplyReasonCodes.InvalidDeltaId, outcome.ReasonCode);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Empty(auditStore.GetDeltasForPlayer(PlayerId));
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}
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[Fact]
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public void TryApplyDelta_ShouldDenyInvalidSource_WhenEmpty()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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// Act
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var emptyKind = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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10,
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"delta-source-kind",
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" ",
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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var emptyId = ReputationOperations.TryApplyDelta(
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PlayerId,
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RustFactionId,
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10,
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"delta-source-id",
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ReputationDeltaSourceKinds.QuestCompletion,
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"",
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(emptyKind.Success);
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Assert.Equal(ReputationApplyReasonCodes.InvalidSource, emptyKind.ReasonCode);
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Assert.False(emptyId.Success);
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Assert.Equal(ReputationApplyReasonCodes.InvalidSource, emptyId.ReasonCode);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, RustFactionId).Standing);
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Assert.Empty(auditStore.GetDeltasForPlayer(PlayerId));
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}
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[Fact]
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public void TryApplyDelta_ShouldRollbackStanding_WhenAuditAppendFails()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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Assert.True(auditStore.TryAppend(CreateAuditRow("delta-conflict", 1, 1)));
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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15,
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"delta-conflict",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(outcome.Success);
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Assert.Equal(ReputationApplyReasonCodes.AuditAppendFailed, outcome.ReasonCode);
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Assert.Equal(0, outcome.PreviousStanding);
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Assert.Equal(0, outcome.NewStanding);
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Assert.Null(outcome.AuditRow);
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Assert.Equal(0, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Single(auditStore.GetDeltasForPlayer(PlayerId));
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}
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[Fact]
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public void TryApplyDelta_ShouldDenyNonWritablePlayer()
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{
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// Arrange
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var standingStore = CreateStandingStore();
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var auditStore = CreateAuditStore();
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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UnknownPlayerId,
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GridFactionId,
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10,
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"delta-player",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.False(outcome.Success);
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Assert.Equal(FactionStandingReasonCodes.PlayerNotWritable, outcome.ReasonCode);
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Assert.Empty(auditStore.GetDeltasForPlayer(UnknownPlayerId));
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}
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[Fact]
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public async Task Host_ShouldApplyReputationDeltaViaOps_WhenStartupSucceeds()
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{
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// Arrange
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await using var factory = new InMemoryWebApplicationFactory();
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using var client = factory.CreateClient();
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_ = await client.GetAsync("/health");
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var standingStore = factory.Services.GetRequiredService<IFactionStandingStore>();
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var auditStore = factory.Services.GetRequiredService<IReputationDeltaStore>();
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// Act
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var outcome = ReputationOperations.TryApplyDelta(
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PlayerId,
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GridFactionId,
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15,
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"delta-host",
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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standingStore,
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auditStore,
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TimeProvider.System);
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// Assert
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Assert.True(outcome.Success);
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Assert.Equal(15, standingStore.TryGetStanding(PlayerId, GridFactionId).Standing);
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Assert.Single(auditStore.GetDeltasForPlayer(PlayerId));
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}
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private static InMemoryFactionStandingStore CreateStandingStore()
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{
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var registry = CreatePrototypeRegistry();
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var options = Options.Create(new GamePositionOptions { DevPlayerId = PlayerId });
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return new InMemoryFactionStandingStore(options, registry);
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}
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private static InMemoryReputationDeltaStore CreateAuditStore() => new();
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private static ReputationDeltaRow CreateAuditRow(string id, int delta, int resulting) =>
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new(
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id,
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PlayerId,
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GridFactionId,
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delta,
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resulting,
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ReputationDeltaSourceKinds.QuestCompletion,
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QuestSourceId,
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RecordedAt);
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private static FactionDefinitionRegistry CreatePrototypeRegistry()
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{
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var byId = new Dictionary<string, FactionDefRow>(StringComparer.Ordinal)
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{
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[GridFactionId] = PrototypeE7M3FactionCatalogRules.ExpectedFactionFreeze[GridFactionId],
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[RustFactionId] = PrototypeE7M3FactionCatalogRules.ExpectedFactionFreeze[RustFactionId],
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};
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var catalog = new FactionDefinitionCatalog("/tmp/catalog", byId, catalogJsonFileCount: 1);
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return new FactionDefinitionRegistry(catalog);
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}
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private sealed class FakeTimeProvider(DateTimeOffset utcNow) : TimeProvider
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{
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public override DateTimeOffset GetUtcNow() => utcNow;
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}
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}
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