neon-sprawl/docs
VinPropane a2c6c9f93e NEO-22: add move-stream API and WASD client locomotion
Introduce POST /game/players/{id}/move-stream with ordered targets, full-chain
validation before apply, and PositionStateResponse. Godot client uses camera-
relative WASD, queues samples, and snaps to stream responses; debug builds keep
click-to-move via ground_pick. Update READMEs, E1.M1 snapshot, and tests.
2026-04-17 19:21:33 -04:00
..
architecture docs: documentation vs implementation alignment (#7) 2026-03-30 19:03:03 -04:00
decomposition NEO-22: add move-stream API and WASD client locomotion 2026-04-17 19:21:33 -04:00
game-design chore: document governing design axioms (fun, cyberpunk theme) 2026-04-04 18:46:55 -04:00
plans NEO-22: add move-stream API and WASD client locomotion 2026-04-17 19:21:33 -04:00
reviews chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00