neon-sprawl/docs
VinPropane 865eed2e53 NEON-29: Ease flat-floor idle latch (HUD XZ drift)
Raise stable-idle floor up-dot entry to 0.998 so Jolt normals on a flat
box can latch the idle anchor; 0.999 rarely tripped and corrective
move_and_slide + rim/bump nudges kept moving XZ.

Add STABLE_IDLE_ENTER_STREAK_FRAMES (2) before first latch; arrival
path still latches immediately. Unlatch budget 8→10 ticks.
2026-04-12 17:33:49 -04:00
..
architecture docs: documentation vs implementation alignment (#7) 2026-03-30 19:03:03 -04:00
decomposition NEON-28: drop freed occluder keys without material restore 2026-04-10 23:09:12 -04:00
game-design chore: document governing design axioms (fun, cyberpunk theme) 2026-04-04 18:46:55 -04:00
plans NEON-29: Ease flat-floor idle latch (HUD XZ drift) 2026-04-12 17:33:49 -04:00
reviews NEON-28: Dev obstacle smoke, nav reparent on hide, and docs 2026-04-10 23:55:50 -04:00