155 lines
6.2 KiB
GDScript
155 lines
6.2 KiB
GDScript
class_name GdUnitSpyBuilder
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extends GdUnitClassDoubler
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const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
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const SPY_TEMPLATE :GDScript = preload("res://addons/gdUnit4/src/spy/GdUnitSpyImpl.gd")
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const EXCLUDE_PROPERTIES_TO_COPY = ["script", "type"]
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static func build(to_spy: Variant, debug_write := false) -> Variant:
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if GdObjects.is_singleton(to_spy):
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@warning_ignore("unsafe_cast")
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push_error("Spy on a Singleton is not allowed! '%s'" % (to_spy as Object).get_class())
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return null
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# if resource path load it before
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if GdObjects.is_scene_resource_path(to_spy):
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var scene_resource_path :String = to_spy
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if not FileAccess.file_exists(scene_resource_path):
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push_error("Can't build spy on scene '%s'! The given resource not exists!" % scene_resource_path)
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return null
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var scene_to_spy: PackedScene = load(scene_resource_path)
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return spy_on_scene(scene_to_spy.instantiate() as Node, debug_write)
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# spy checked PackedScene
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if GdObjects.is_scene(to_spy):
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var scene_to_spy: PackedScene = to_spy
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return spy_on_scene(scene_to_spy.instantiate() as Node, debug_write)
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# spy checked a scene instance
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if GdObjects.is_instance_scene(to_spy):
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@warning_ignore("unsafe_cast")
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return spy_on_scene(to_spy as Node, debug_write)
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var excluded_functions := []
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if to_spy is Callable:
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@warning_ignore("unsafe_cast")
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to_spy = CallableDoubler.new(to_spy as Callable)
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excluded_functions = CallableDoubler.excluded_functions()
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var spy := spy_on_script(to_spy, excluded_functions, debug_write)
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if spy == null:
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return null
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var spy_instance: Object = spy.new()
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@warning_ignore("unsafe_method_access")
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# we do not call the original implementation for _ready and all input function, this is actualy done by the engine
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spy_instance.__init(["_input", "_gui_input", "_input_event", "_unhandled_input"])
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@warning_ignore("unsafe_cast")
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copy_properties(to_spy as Object, spy_instance)
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@warning_ignore("return_value_discarded")
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GdUnitObjectInteractions.reset(spy_instance)
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return register_auto_free(spy_instance)
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static func get_class_info(clazz :Variant) -> Dictionary:
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var clazz_path := GdObjects.extract_class_path(clazz)
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var clazz_name :String = GdObjects.extract_class_name(clazz).value()
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return {
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"class_name" : clazz_name,
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"class_path" : clazz_path
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}
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static func spy_on_script(instance: Variant, function_excludes: PackedStringArray, debug_write: bool) -> GDScript:
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if GdArrayTools.is_array_type(instance):
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if GdUnitSettings.is_verbose_assert_errors():
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push_error("Can't build spy checked type '%s'! Spy checked Container Built-In Type not supported!" % type_string(typeof(instance)))
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return null
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var class_info := get_class_info(instance)
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var clazz_name :String = class_info.get("class_name")
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var clazz_path :PackedStringArray = class_info.get("class_path", [clazz_name])
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if not GdObjects.is_instance(instance):
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if GdUnitSettings.is_verbose_assert_errors():
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push_error("Can't build spy for class type '%s'! Using an instance instead e.g. 'spy(<instance>)'" % [clazz_name])
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return null
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@warning_ignore("unsafe_method_access")
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var spy_template := SPY_TEMPLATE.source_code.format({
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"instance_id" : abs(instance.get_instance_id()),
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"gdunit_source_class": clazz_name if clazz_path.is_empty() else clazz_path[0]
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})
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@warning_ignore("unsafe_cast")
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var lines := load_template(spy_template, class_info)
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@warning_ignore("unsafe_cast")
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lines += double_functions(instance as Object, clazz_name, clazz_path, GdUnitSpyFunctionDoubler.new(), function_excludes)
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# We disable warning/errors for inferred_declaration
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if Engine.get_version_info().hex >= 0x40400:
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lines.insert(0, '@warning_ignore_start("inferred_declaration")')
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lines.append('@warning_ignore_restore("inferred_declaration")')
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var spy := GDScript.new()
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spy.source_code = "\n".join(lines)
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spy.resource_name = "Spy%s.gd" % clazz_name
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spy.resource_path = GdUnitFileAccess.create_temp_dir("spy") + "/Spy%s_%d.gd" % [clazz_name, Time.get_ticks_msec()]
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if debug_write:
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@warning_ignore("return_value_discarded")
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DirAccess.remove_absolute(spy.resource_path)
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@warning_ignore("return_value_discarded")
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ResourceSaver.save(spy, spy.resource_path)
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var error := spy.reload(true)
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if error != OK:
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push_error("Unexpected Error!, SpyBuilder error, please contact the developer.")
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return null
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return spy
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static func spy_on_scene(scene :Node, debug_write :bool) -> Object:
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if scene.get_script() == null:
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if GdUnitSettings.is_verbose_assert_errors():
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push_error("Can't create a spy checked a scene without script '%s'" % scene.get_scene_file_path())
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return null
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# buils spy checked original script
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@warning_ignore("unsafe_cast")
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var scene_script :Object = (scene.get_script() as GDScript).new()
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var spy := spy_on_script(scene_script, GdUnitClassDoubler.EXLCUDE_SCENE_FUNCTIONS, debug_write)
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scene_script.free()
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if spy == null:
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return null
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# we need to restore the original script properties to apply after script exchange
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var original_properties := {}
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for p in scene.get_property_list():
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var property_name: String = p["name"]
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var usage: int = p["usage"]
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if (usage & PROPERTY_USAGE_SCRIPT_VARIABLE) == PROPERTY_USAGE_SCRIPT_VARIABLE:
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original_properties[property_name] = scene.get(property_name)
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# exchage with spy
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scene.set_script(spy)
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# apply original script properties to the spy
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for property_name: String in original_properties.keys():
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scene.set(property_name, original_properties[property_name])
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@warning_ignore("unsafe_method_access")
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scene.__init()
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return register_auto_free(scene)
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static func copy_properties(source :Object, dest :Object) -> void:
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for property in source.get_property_list():
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var property_name :String = property["name"]
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var property_value :Variant = source.get(property_name)
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if EXCLUDE_PROPERTIES_TO_COPY.has(property_name):
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continue
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#if dest.get(property_name) == null:
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# prints("|%s|" % property_name, source.get(property_name))
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# check for invalid name property
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if property_name == "name" and property_value == "":
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dest.set(property_name, "<empty>");
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continue
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dest.set(property_name, property_value)
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static func register_auto_free(obj :Variant) -> Variant:
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return GdUnitThreadManager.get_current_context().get_execution_context().register_auto_free(obj)
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