Wire GET inventory + item-definitions into InventoryLabel with I-key refresh, displayName labels, and GdUnit coverage for happy/error paths. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||
Wire GET inventory + item-definitions into InventoryLabel with I-key refresh, displayName labels, and GdUnit coverage for happy/error paths. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||