Nest player and instance locks in TryCreateActive, TryMarkComplete, and TryClearInstance so concurrent create and complete cannot leave a stale active index or mismatched snapshot. |
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|---|---|---|
| .. | ||
| Game | ||
| Properties | ||
| TestTemplates | ||
| InMemoryWebApplicationFactory.cs | ||
| NeonSprawl.Server.Tests.csproj | ||
| postgres.runsettings | ||