..
AggroOperations.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00
INpcBehaviorDefinitionRegistry.cs
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
INpcRuntimeStateStore.cs
NEO-93: Add NPC runtime state machine and lazy tick advance.
2026-05-27 22:02:39 -04:00
IThreatStateStore.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00
InMemoryNpcRuntimeStateStore.cs
NEO-93: Reset LastAdvancedUtc on dev fixture runtime clear.
2026-05-27 23:26:17 -04:00
InMemoryThreatStateStore.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00
NpcBehaviorCatalogPathResolution.cs
NEO-88: Fail-fast NPC behavior catalog load at server startup.
2026-05-25 17:08:40 -04:00
NpcBehaviorCatalogServiceCollectionExtensions.cs
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
NpcBehaviorDefRow.cs
NEO-88: Fail-fast NPC behavior catalog load at server startup.
2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionCatalog.cs
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
NpcBehaviorDefinitionCatalogLoader.cs
NEO-88: Fail-fast NPC behavior catalog load at server startup.
2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionRegistry.cs
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
NpcBehaviorDefinitionsListDtos.cs
NEO-90: add GET /game/world/npc-behavior-definitions projection.
2026-05-25 17:49:01 -04:00
NpcBehaviorDefinitionsWorldApi.cs
NEO-90: add GET /game/world/npc-behavior-definitions projection.
2026-05-25 17:49:01 -04:00
NpcBehaviorState.cs
NEO-93: Add NPC runtime state machine and lazy tick advance.
2026-05-27 22:02:39 -04:00
NpcRuntimeOperations.cs
NEO-96: formalize NPC runtime telemetry hook sites
2026-05-29 20:48:50 -04:00
NpcRuntimeServiceCollectionExtensions.cs
NEO-93: Add NPC runtime state machine and lazy tick advance.
2026-05-27 22:02:39 -04:00
NpcRuntimeSnapshotDtos.cs
NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
2026-05-28 23:17:57 -04:00
NpcRuntimeSnapshotWorldApi.cs
NEO-95: add player combat HP store and NPC attack resolve
2026-05-28 23:42:18 -04:00
NpcRuntimeStateSnapshot.cs
NEO-93: Add NPC runtime state machine and lazy tick advance.
2026-05-27 22:02:39 -04:00
PrototypeE5M2NpcBehaviorCatalogRules.cs
NEO-88: Fail-fast NPC behavior catalog load at server startup.
2026-05-25 17:08:40 -04:00
PrototypeNpcBehaviorRegistry.cs
NEO-89: Add INpcBehaviorDefinitionRegistry and DI registration.
2026-05-25 17:27:14 -04:00
PrototypeNpcRegistry.cs
NEO-91: migrate combat targets to three NPC instances
2026-05-26 23:42:31 -04:00
ThreatStateServiceCollectionExtensions.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00
ThreatStateSnapshot.cs
NEO-92: Add threat store and aggro acquire/leash-clear wiring.
2026-05-27 21:45:57 -04:00