Remove gig-progression folder seq so defeat spine runs after ability-cast; run defeat spine at seq 31. Gather until node_depleted in interaction test so craft spine pollution does not break the depleted-node deny case. |
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|---|---|---|
| .. | ||
| Get interactables list.bru | ||
| Post interact depleted node deny.bru | ||
| Post interact gather then get inventory.bru | ||
| Post interact prototype resource node gather.bru | ||
| Post interact prototype terminal.bru | ||
| Post interact unknown interactable.bru | ||