neon-sprawl/server/NeonSprawl.Server/Game/Combat/AbilityDefinitionRegistry.cs

56 lines
1.7 KiB
C#

using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Combat;
/// <summary>Adapter over <see cref="AbilityDefinitionCatalog"/> (NEO-79).</summary>
public sealed class AbilityDefinitionRegistry(AbilityDefinitionCatalog catalog) : IAbilityDefinitionRegistry
{
private readonly IReadOnlyList<AbilityDefRow> _definitionsInIdOrder = BuildDefinitionsInIdOrder(catalog);
/// <inheritdoc />
public bool TryGetDefinition(string? abilityId, [NotNullWhen(true)] out AbilityDefRow? definition)
{
if (abilityId is null)
{
definition = null;
return false;
}
return catalog.TryGetAbility(abilityId, out definition);
}
/// <inheritdoc />
public bool TryNormalizeKnown(string? rawAbilityId, [NotNullWhen(true)] out string normalized)
{
if (rawAbilityId is null)
{
normalized = string.Empty;
return false;
}
normalized = rawAbilityId.Trim().ToLowerInvariant();
if (normalized.Length == 0)
{
normalized = string.Empty;
return false;
}
return catalog.TryGetAbility(normalized, out _);
}
/// <inheritdoc />
public IReadOnlyList<AbilityDefRow> GetDefinitionsInIdOrder() => _definitionsInIdOrder;
private static IReadOnlyList<AbilityDefRow> BuildDefinitionsInIdOrder(AbilityDefinitionCatalog catalog)
{
string[] ids = [.. catalog.ById.Keys.OrderBy(k => k, StringComparer.Ordinal)];
var list = new List<AbilityDefRow>(ids.Length);
foreach (var id in ids)
{
list.Add(catalog.ById[id]);
}
return list;
}
}