Per-player IFactionStandingStore with clamped reads/writes and fail-closed unknown-faction deny; append-only IReputationDeltaStore; in-memory plus Postgres V009/V010 when configured. Tests, Bruno health smoke, README. |
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| architecture | ||
| decomposition | ||
| dev | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||