neon-sprawl/docs
VinPropane 4df71ac0cc NEON-29: Fix floor walk stall from tight nav agent distances.
Revert path_desired_distance and target_desired_distance to 0.35; 0.22
was below practical per-tick progress toward waypoints and led to
oscillation or stuck path state. When NavigationAgent reports finished
but horizontal distance still exceeds ARRIVE_EPS, steer directly
toward the authoritative goal in XZ.
2026-04-12 01:03:40 -04:00
..
architecture docs: documentation vs implementation alignment (#7) 2026-03-30 19:03:03 -04:00
decomposition NEON-28: drop freed occluder keys without material restore 2026-04-10 23:09:12 -04:00
game-design chore: document governing design axioms (fun, cyberpunk theme) 2026-04-04 18:46:55 -04:00
plans NEON-29: Fix floor walk stall from tight nav agent distances. 2026-04-12 01:03:40 -04:00
reviews NEON-28: Dev obstacle smoke, nav reparent on hide, and docs 2026-04-10 23:55:50 -04:00