Documents event-driven combat-target refresh, CastFeedbackLabel resolution copy, and dedicated CombatTargetHpLabel per kickoff clarifications. |
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|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||
Documents event-driven combat-target refresh, CastFeedbackLabel resolution copy, and dedicated CombatTargetHpLabel per kickoff clarifications. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||