neon-sprawl/server/NeonSprawl.Server/Game/Skills/SkillDefinitionRegistry.cs

40 lines
1.0 KiB
C#

using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Skills;
/// <summary>Adapter over <see cref="SkillDefinitionCatalog"/> (NEO-35).</summary>
public sealed class SkillDefinitionRegistry(SkillDefinitionCatalog catalog) : ISkillDefinitionRegistry
{
/// <inheritdoc />
public bool TryGetDefinition(string? skillId, [NotNullWhen(true)] out SkillDefRow? definition)
{
if (skillId is null)
{
definition = null;
return false;
}
if (catalog.ById.TryGetValue(skillId, out var row))
{
definition = row;
return true;
}
definition = null;
return false;
}
/// <inheritdoc />
public IReadOnlyList<SkillDefRow> GetDefinitionsInIdOrder()
{
var ids = catalog.ById.Keys.OrderBy(k => k, StringComparer.Ordinal).ToArray();
var list = new List<SkillDefRow>(ids.Length);
foreach (var id in ids)
{
list.Add(catalog.ById[id]);
}
return list;
}
}