neon-sprawl/client/test
VinPropane b92b86a407 NEO-29: cover hotbar edge paths and add Bruno requests
Add server/client tests for duplicate-slot, schema, missing-player, normalization, and busy/error handling paths, and include Bruno requests for the new hotbar routes with happy and representative failure checks.
2026-04-25 22:36:23 -04:00
..
camera_state_test.gd NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
camera_state_test.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
ground_pick_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
hotbar_loadout_client_test.gd NEO-29: cover hotbar edge paths and add Bruno requests 2026-04-25 22:36:23 -04:00
interactables_catalog_client_test.gd NEO-25: satisfy gdlint/gdformat for pre-push hook 2026-04-24 20:56:04 -04:00
interactables_catalog_client_test.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
interaction_request_client_test.gd NEO-25: close code review follow-up (alignment, warning, tests) 2026-04-24 20:54:26 -04:00
interaction_request_client_test.gd.uid NEO-25: move resource_node anchor clear of Obstacle at (6,1,5) 2026-04-24 20:42:12 -04:00
isometric_follow_camera_test.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
isometric_follow_camera_test.gd.uid NEON-25: isometric follow camera, CameraState, tests, and docs 2026-04-07 23:46:04 -04:00
occlusion_policy_test.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
occlusion_policy_test.gd.uid NEON-27: finalise review (Approved) + Godot uid files 2026-04-08 23:55:29 -04:00
player_idle_support_test.gd NEON-29: Fix CI tests (horizontal step flag, idle_support vectors) 2026-04-15 23:57:13 -04:00
player_idle_support_test.gd.uid NEON-29: Fix gdlint (player returns/lines, split idle tests, gdlintrc cap) 2026-04-15 23:48:15 -04:00
player_locomotion_wasd_test.gd NEO-22: Fix locomotion test static calls for GDScript + LSP 2026-04-17 20:24:16 -04:00
player_locomotion_wasd_test.gd.uid NEO-22: Add Godot .uid sidecars for WASD locomotion scripts 2026-04-17 20:51:16 -04:00
player_test.gd NEO-22: add move-stream API and WASD client locomotion 2026-04-17 19:21:33 -04:00
player_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_client_test.gd NEO-24: fix movement-driven target refresh via authoritative_ack signal 2026-04-21 22:35:41 -04:00
position_authority_client_test.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_test_double.gd NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_test_double.gd.uid NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
selection_event_client_test.gd NEO-26: gdformat selection_event_client_test.gd 2026-04-25 19:43:25 -04:00
selection_event_client_test.gd.uid NEO-26: emit selection_event from TargetSelectionClient 2026-04-25 19:33:53 -04:00
target_refresh_on_locomotion_test.gd NEO-24: fix movement-driven target refresh via authoritative_ack signal 2026-04-21 22:35:41 -04:00
target_refresh_on_locomotion_test.gd.uid NEO-24: add visible target-anchor markers + HUD distance lines 2026-04-21 23:04:03 -04:00
target_selection_client_test.gd NEO-24: race-free target/select via optional positionHint 2026-04-21 23:52:20 -04:00
target_selection_client_test.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
target_selection_test_double.gd NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
target_selection_test_double.gd.uid NEO-24: client tab-target + lock HUD synced to server 2026-04-21 22:14:16 -04:00
zoom_band_config_test.gd chore: point docs and rules at Linear NEO issue ids 2026-04-13 13:15:32 -04:00
zoom_band_config_test.gd.uid NEON-26: ZoomBandConfig, discrete zoom input, CameraState sync 2026-04-08 22:32:45 -04:00