157 lines
7.6 KiB
C#
157 lines
7.6 KiB
C#
using NeonSprawl.Server.Game.PositionState;
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using NeonSprawl.Server.Game.Targeting;
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using NeonSprawl.Server.Game.World;
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namespace NeonSprawl.Server.Game.AbilityInput;
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/// <summary>Maps prototype ability cast POST (NEO-31 + NEO-28 target authority).</summary>
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/// <remarks>
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/// Epic 1 Slice 3 product telemetry names <c>ability_cast_requested</c> and <c>ability_cast_denied</c>
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/// (on JSON denies, <see cref="AbilityCastResponse.ReasonCode"/> — wire JSON <c>reasonCode</c>) — hook sites are marked inline below.
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/// TODO(E9.M1): emit cataloged events (payload: route player id, slotIndex, abilityId, targetId; on deny include reasonCode).
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/// HTTP 400/404 here are outside the v1 cast deny contract (no JSON <c>AbilityCastResponse</c>).
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/// NEO-32: JSON deny <c>on_cooldown</c> when the slot is inside the prototype global cooldown window.
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/// </remarks>
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public static class AbilityCastApi
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{
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public const string ReasonSlotOutOfBounds = "slot_out_of_bounds";
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public const string ReasonSlotUnbound = "slot_unbound";
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public const string ReasonLoadoutMismatch = "loadout_mismatch";
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public const string ReasonUnknownAbility = "unknown_ability";
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/// <summary>Request target missing, unknown to the prototype registry, or not the server lock (NEO-28).</summary>
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public const string ReasonInvalidTarget = TargetValidity.InvalidTarget;
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/// <summary>Locked prototype target is outside horizontal reach of authoritative position (NEO-28).</summary>
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public const string ReasonOutOfRange = TargetValidity.OutOfRange;
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/// <summary>Slot still inside server-authoritative cooldown window (NEO-32).</summary>
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public const string ReasonOnCooldown = "on_cooldown";
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public static WebApplication MapAbilityCastApi(this WebApplication app)
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{
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app.MapPost(
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"/game/players/{id}/ability-cast",
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(
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string id,
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AbilityCastRequest? body,
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IPositionStateStore positions,
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IPlayerHotbarLoadoutStore store,
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IPlayerTargetLockStore locks,
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IPlayerAbilityCooldownStore cooldowns,
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TimeProvider clock) =>
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{
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// NEO-30: not a Slice 3 `ability_cast_denied` site — no AbilityCastResponse body.
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if (body is null || body.SchemaVersion != AbilityCastRequest.CurrentSchemaVersion)
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{
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return Results.BadRequest();
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}
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// NEO-30: not a Slice 3 `ability_cast_denied` site — unknown player for cast prototype.
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if (!positions.TryGetPosition(id, out var snap))
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{
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return Results.NotFound();
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}
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// NEO-30: not a Slice 3 `ability_cast_denied` site — no persisted loadout row.
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if (!store.TryGetBindings(id, out var bindings))
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{
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return Results.NotFound();
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}
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if (body.SlotIndex < 0 || body.SlotIndex >= HotbarLoadoutResponse.SlotCountV1)
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse
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{
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Accepted = false,
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ReasonCode = ReasonSlotOutOfBounds,
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});
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}
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if (!bindings.TryGetValue(body.SlotIndex, out var boundAbility) ||
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string.IsNullOrWhiteSpace(boundAbility))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse
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{
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Accepted = false,
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ReasonCode = ReasonSlotUnbound,
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});
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}
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if (string.IsNullOrWhiteSpace(body.AbilityId) ||
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!PrototypeAbilityRegistry.TryNormalizeKnown(body.AbilityId, out var normalizedRequest))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse
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{
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Accepted = false,
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ReasonCode = ReasonUnknownAbility,
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});
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}
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if (!string.Equals(normalizedRequest, boundAbility, StringComparison.Ordinal))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse
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{
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Accepted = false,
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ReasonCode = ReasonLoadoutMismatch,
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});
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}
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if (string.IsNullOrWhiteSpace(body.TargetId))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse { Accepted = false, ReasonCode = ReasonInvalidTarget });
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}
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var lookupKey = body.TargetId.Trim().ToLowerInvariant();
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if (!PrototypeTargetRegistry.TryGet(lookupKey, out var entry))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse { Accepted = false, ReasonCode = ReasonInvalidTarget });
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}
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var (lockIdLowercase, _) = locks.GetLockState(id);
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if (string.IsNullOrEmpty(lockIdLowercase) ||
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!string.Equals(lookupKey, lockIdLowercase, StringComparison.Ordinal))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse { Accepted = false, ReasonCode = ReasonInvalidTarget });
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}
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if (!HorizontalReach.IsWithinHorizontalRadius(snap.X, snap.Z, entry.X, entry.Z, entry.LockRadius))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse { Accepted = false, ReasonCode = ReasonOutOfRange });
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}
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var now = clock.GetUtcNow();
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if (cooldowns.IsOnCooldown(id, body.SlotIndex, now))
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{
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// NEO-30 telemetry hook site: `ability_cast_denied` + reasonCode (TODO(E9.M1): catalog emit).
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return Results.Json(
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new AbilityCastResponse { Accepted = false, ReasonCode = ReasonOnCooldown });
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}
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cooldowns.StartCooldown(id, body.SlotIndex, now, AbilityPrototypeCooldown.GlobalDuration);
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// NEO-30 telemetry hook site: `ability_cast_requested` at authoritative accept (TODO(E9.M1): catalog emit).
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// Payload notes for E9.M1: player id = route `id`, body.SlotIndex, normalized ability id, body.TargetId (lock-aligned).
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return Results.Json(new AbilityCastResponse { Accepted = true });
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});
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return app;
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}
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}
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