14 lines
561 B
C#
14 lines
561 B
C#
namespace NeonSprawl.Server.Game.Items;
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/// <summary>
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/// Stable deny reason codes for inventory mutations (NEO-54).
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/// NEO-56: each code maps to <c>inventory_transfer_denied</c> telemetry at hook sites in <see cref="PlayerInventoryOperations"/>.
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/// </summary>
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public static class PlayerInventoryReasonCodes
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{
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public const string InventoryFull = "inventory_full";
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public const string InvalidItem = "invalid_item";
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public const string InsufficientQuantity = "insufficient_quantity";
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public const string InvalidQuantity = "invalid_quantity";
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}
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