neon-sprawl/server/NeonSprawl.Server/Game/Crafting/CraftReasonCodes.cs

23 lines
920 B
C#

using NeonSprawl.Server.Game.Items;
namespace NeonSprawl.Server.Game.Crafting;
/// <summary>Stable deny reason codes for craft operations (NEO-69).</summary>
public static class CraftReasonCodes
{
public const string UnknownRecipe = "unknown_recipe";
public const string InsufficientMaterials = "insufficient_materials";
public const string InvalidQuantity = "invalid_quantity";
/// <summary>Passthrough from <see cref="PlayerInventoryReasonCodes.InventoryFull"/>.</summary>
public const string InventoryFull = PlayerInventoryReasonCodes.InventoryFull;
/// <summary><see cref="Skills.IPlayerSkillProgressionStore.TryApplyXpDelta"/> returned false.</summary>
public const string ProgressionStoreMissing = "progression_store_missing";
/// <summary>Player inventory store could not read or write.</summary>
public const string InventoryStoreMissing = "inventory_store_missing";
}