neon-sprawl/server/NeonSprawl.Server/Game/PositionState/PositionSnapshot.cs

5 lines
230 B
C#

namespace NeonSprawl.Server.Game.PositionState;
/// <summary>Authoritative position slice returned from the in-memory store.</summary>
public readonly record struct PositionSnapshot(double X, double Y, double Z, ulong Sequence);