Nest player and instance locks in TryCreateActive, TryMarkComplete, and TryClearInstance so concurrent create and complete cannot leave a stale active index or mismatched snapshot. |
||
|---|---|---|
| .. | ||
| Diagnostics | ||
| Game | ||
| Properties | ||
| CatalogSchemaRegistry.cs | ||
| NeonSprawl.Server.csproj | ||
| Program.Waf.cs | ||
| Program.cs | ||
| appsettings.Development.json | ||
| appsettings.json | ||