neon-sprawl/client/scripts
VinPropane 791c7dad1b
Merge branch 'main' into NS-21-gdscript-unit-testing
2026-04-06 22:22:16 -04:00
..
ground_pick.gd NS-23: fix bump departure — stepped pick + goal-only steer 2026-04-05 01:07:02 -04:00
ground_pick.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
interaction_radius_indicators.gd NS-18: fix gdlint (line length, const order/naming) 2026-04-04 20:24:59 -04:00
interaction_radius_indicators.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
interaction_request_client.gd NS-18: fix gdlint (line length, const order/naming) 2026-04-04 20:24:59 -04:00
interaction_request_client.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
main.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
main.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
player.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
player.gd.uid fix(client): reliable NS-14 click-to-move without NavigationMesh 2026-03-29 22:08:25 -04:00
position_authority_client.gd NS-21: add GdUnit4, client tests, and CI headless run 2026-04-06 22:08:37 -04:00
position_authority_client.gd.uid NS-16: MoveCommand → server PositionState, Godot sync, tests 2026-03-30 19:54:17 -04:00
prototype_interaction_constants.gd NS-18: gdformat — blank line after doc block (gdtoolkit 4.5.0) 2026-04-04 20:29:25 -04:00
prototype_interaction_constants.gd.uid NS-18: InteractionRequest, client prototype, Postgres test UX 2026-04-04 20:19:33 -04:00
random_floor_bump_collision_constants.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bump_collision_constants.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00
random_floor_bumps.gd NS-24: Fix GDScript lint (line length, gdlint, gdformat) 2026-04-06 00:41:32 -04:00
random_floor_bumps.gd.uid NS-24: Eliminate idle jitter and movement QA bumps (Godot client) 2026-04-06 00:32:41 -04:00