neon-sprawl/server/NeonSprawl.Server.Tests/Game/Gigs/GigProgressionSnapshotApiTe...

45 lines
1.6 KiB
C#

using NeonSprawl.Server.Game.Gigs;
namespace NeonSprawl.Server.Tests.Game.Gigs;
public sealed class GigProgressionSnapshotApiTests
{
[Fact]
public async Task GetGigProgression_ShouldReturnNotFound_WhenPlayerUnknown()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
// Act
var response = await client.GetAsync("/game/players/missing-player/gig-progression");
// Assert
Assert.Equal(HttpStatusCode.NotFound, response.StatusCode);
}
[Fact]
public async Task GetGigProgression_ShouldReturnSchemaV1_WithDefaultXpAndLevel_ForPrototypeMainGig()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
var client = factory.CreateClient();
// Act
var response = await client.GetAsync("/game/players/dev-local-1/gig-progression");
// Assert
Assert.Equal(HttpStatusCode.OK, response.StatusCode);
var body = await response.Content.ReadFromJsonAsync<GigProgressionSnapshotResponse>();
Assert.NotNull(body);
Assert.Equal(GigProgressionSnapshotResponse.CurrentSchemaVersion, body!.SchemaVersion);
Assert.Equal("dev-local-1", body.PlayerId);
Assert.Equal(GigProgressionConstants.PrototypeMainGigId, body.MainGigId);
Assert.NotNull(body.Gigs);
var breach = Assert.Single(body.Gigs!);
Assert.Equal(GigProgressionConstants.PrototypeMainGigId, breach.Id);
Assert.Equal(0, breach.Xp);
Assert.Equal(GigProgressionConstants.PrototypeFixedLevel, breach.Level);
}
}