neon-sprawl/content/schemas/skill-def.schema.json

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{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://neon-sprawl.local/schemas/skill-def.json",
"title": "SkillDef",
"description": "Single skill row for catalogs (e.g. content/skills/*.json). IDs are stable forever—rename display in displayName only. See docs/decomposition/modules/E2_M1_SkillDefinitionRegistry.md.",
"type": "object",
"additionalProperties": false,
"required": ["id", "category", "displayName", "allowedXpSourceKinds"],
"properties": {
"id": {
"type": "string",
"pattern": "^[a-z][a-z0-9_]*$",
"description": "Immutable skill key for saves, recipes, quests, telemetry, and XpGrantEvent.skillId. Never change after content ships; add a new id if the skill splits."
},
"category": {
"type": "string",
"description": "Primary SkillCategory aligned with docs/game-design/skills.md (Gather / Process / Make / Tech).",
"enum": ["gather", "process", "make", "tech"]
},
"displayName": {
"type": "string",
"minLength": 1,
"description": "Player-facing label; safe to change without migrating character data."
},
"allowedXpSourceKinds": {
"type": "array",
"minItems": 1,
"uniqueItems": true,
"description": "Which XpGrantEvent.sourceKind values may increase this skill. E2.M2 rejects grants outside this set. Combat encounters do not use skill XP—use gig progression instead.",
"items": {
"type": "string",
"enum": [
"activity",
"mission_reward",
"trainer",
"book_or_item"
]
}
}
}
}