neon-sprawl/server/NeonSprawl.Server.Tests/Game/Npc
VinPropane 056b0e77f0 NEO-93: Fix delta cap LastAdvancedUtc to preserve gradual catch-up.
When simulation is capped, advance LastAdvancedUtc to windowEnd instead
of nowUtc so subsequent polls do not burst through missed NPC cycles.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:16:35 -04:00
..
AggroOperationsTests.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
AggroThreatIntegrationTests.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
InMemoryNpcRuntimeStateStoreTests.cs NEO-93: Add NPC runtime state machine and lazy tick advance. 2026-05-27 22:02:39 -04:00
InMemoryThreatStateStoreTests.cs NEO-92: Add threat store and aggro acquire/leash-clear wiring. 2026-05-27 21:45:57 -04:00
NpcBehaviorCatalogTestPaths.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionCatalogLoaderTests.cs NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00
NpcBehaviorDefinitionRegistryTests.cs NEO-89: Address code review — E5.M2 module doc and case-id test. 2026-05-25 17:28:46 -04:00
NpcBehaviorDefinitionsWorldApiTests.cs NEO-90: add GET /game/world/npc-behavior-definitions projection. 2026-05-25 17:49:01 -04:00
NpcRuntimeOperationsTests.cs NEO-93: Fix delta cap LastAdvancedUtc to preserve gradual catch-up. 2026-05-27 23:16:35 -04:00
PrototypeNpcRegistryTests.cs NEO-91: address code review follow-ups 2026-05-26 23:46:39 -04:00
PrototypeNpcTestFixtures.cs NEO-91: migrate combat targets to three NPC instances 2026-05-26 23:42:31 -04:00