neon-sprawl/server/NeonSprawl.Server
Don fa9acc85ac NEO-91: migrate combat targets to three NPC instances
Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
..
Diagnostics NEO-32: optional NEON_SPRAWL_API_LOG stdout for ability-cast 2026-04-30 21:37:03 -04:00
Game NEO-91: migrate combat targets to three NPC instances 2026-05-26 23:42:31 -04:00
Properties NEO-32: optional NEON_SPRAWL_API_LOG stdout for ability-cast 2026-04-30 21:37:03 -04:00
NeonSprawl.Server.csproj NEO-34: fail-fast skill catalog load at server startup 2026-05-02 19:44:10 -04:00
Program.Waf.cs NS-15 implement position state api 2026-03-29 23:08:17 -04:00
Program.cs NEO-90: add GET /game/world/npc-behavior-definitions projection. 2026-05-25 17:49:01 -04:00
appsettings.Development.json NEO-83: Fix Bruno CI combat-targets HP state pollution. 2026-05-25 11:28:13 -04:00
appsettings.json NEO-88: Fail-fast NPC behavior catalog load at server startup. 2026-05-25 17:08:40 -04:00