Evaluate FactionGateRule rows before TryActivate; deny with faction_gate_blocked when standing is below minStanding. Integration and Bruno deny smoke included. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| dev | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||
Evaluate FactionGateRule rows before TryActivate; deny with faction_gate_blocked when standing is below minStanding. Integration and Bruno deny smoke included. |
||
|---|---|---|
| .. | ||
| architecture | ||
| decomposition | ||
| dev | ||
| game-design | ||
| manual-qa | ||
| plans | ||
| reviews | ||