neon-sprawl/bruno/neon-sprawl-server/scripts/combat-targets-reset-helper.js

27 lines
712 B
JavaScript

const axios = require("axios");
function resolveConfig(bru) {
return {
baseUrl: bru.getEnvVar("baseUrl") || bru.getVar("baseUrl"),
jsonHeaders: { headers: { "Content-Type": "application/json" } },
};
}
async function resetPrototypeCombatTargets(bru) {
const { baseUrl, jsonHeaders } = resolveConfig(bru);
const response = await axios.post(
`${baseUrl}/game/__dev/combat-targets-fixture`,
{ schemaVersion: 1 },
jsonHeaders,
);
if (response.status !== 200 || response.data?.applied !== true) {
throw new Error(
`combat-targets fixture reset failed: ${response.status} ${JSON.stringify(response.data)}`,
);
}
}
module.exports = {
resetPrototypeCombatTargets,
};