neon-sprawl/bruno/neon-sprawl-server/ability-cast/Post cast happy.bru

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meta {
name: POST ability cast happy (NEO-30 cast accept path)
type: http
seq: 22
}
script:pre-request {
const axios = require("axios");
const baseUrl = bru.getEnvVar("baseUrl") || bru.getVar("baseUrl");
const playerId = bru.getEnvVar("playerId") || bru.getVar("playerId");
const jsonHeaders = { headers: { "Content-Type": "application/json" } };
await axios.post(
`${baseUrl}/game/players/${playerId}/move`,
{ schemaVersion: 1, target: { x: 5, y: 0.9, z: 5 } },
jsonHeaders,
);
await axios.post(
`${baseUrl}/game/players/${playerId}/hotbar-loadout`,
{
schemaVersion: 1,
slots: [{ slotIndex: 0, abilityId: "prototype_pulse" }],
},
jsonHeaders,
);
await axios.post(
`${baseUrl}/game/players/${playerId}/target/select`,
{ schemaVersion: 1, targetId: "prototype_npc_ranged" },
jsonHeaders,
);
}
post {
url: {{baseUrl}}/game/players/dev-local-1/ability-cast
body: json
auth: none
}
body:json {
{
"schemaVersion": 1,
"slotIndex": 0,
"abilityId": "prototype_pulse",
"targetId": "prototype_npc_ranged"
}
}
tests {
test("status 200", function () {
// NEO-30 review follow-up: cast JSON contract unchanged (server comments only).
// Optional: NEON_SPRAWL_API_LOG=1 on server prints ability_cast_requested for accepted JSON.
expect(res.getStatus()).to.equal(200);
});
test("accepted true with combat resolution", function () {
const body = res.getBody();
expect(body.schemaVersion).to.equal(1);
expect(body.accepted).to.equal(true);
expect(body.combatResolution).to.be.an("object");
expect(body.combatResolution.abilityId).to.equal("prototype_pulse");
expect(body.combatResolution.targetId).to.equal("prototype_npc_ranged");
expect(body.combatResolution.damageDealt).to.equal(25);
expect(body.combatResolution.targetRemainingHp).to.equal(55);
expect(body.combatResolution.targetDefeated).to.equal(false);
});
}