# E2.M4 — ProgressionPacingControls ## Summary | Field | Value | |--------|--------| | **Module ID** | E2.M4 | | **Epic** | [Epic 2 — Classless Progression](../epics/epic_02_classless_progression.md) | | **Stage target** | Pre-production | | **Status** | Planned (see [dependency register](module_dependency_register.md)) | ## Purpose Tuning knobs for progression velocity and catch-up policy, informed by KPIs from [E9.M2](E9_M2_KpiDashboardsAndAlerting.md). ## Responsibilities - Apply `XpModifierProfile`, `CatchUpRule`, and `PacingPolicy` without breaking skill-ID integrity from [E2.M1](E2_M1_SkillDefinitionRegistry.md) / [E2.M2](E2_M2_XpAwardAndLevelEngine.md). ## Key contracts | Contract | Role | |----------|------| | `XpModifierProfile` | Multipliers or bands per cohort. | | `CatchUpRule` | Acceleration for lapsed or new players. | | `PacingPolicy` | Named policy bundles for ops toggles. | ## Module dependencies - **E2.M2** — XpAwardAndLevelEngine. - **E9.M2** — KpiDashboardsAndAlerting. ## Dependents (by design) - **E9.M3** — LiveBalanceControlPlane (remote tuning). ## Related implementation slices Epic 2 **Slice 4** — pacing policy toggles for test cohorts where possible without full redeploy. ## Source anchors - Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 2. - [Module dependency register](module_dependency_register.md)