# E4.M3 — SeamlessHandoffAndRegionState ## Summary | Field | Value | |--------|--------| | **Module ID** | E4.M3 | | **Epic** | [Epic 4 — World Topology](../epics/epic_04_world_topology.md) | | **Stage target** | Pre-production | | **Status** | Planned (see [dependency register](module_dependency_register.md)) | ## Purpose Cross-region handoff behavior and region authority boundaries. Minimal spike: two regions with authority transfer and no duplicate entities. **Epic note:** Depends on **backend world services** in addition to E4.M1; those integrations are out-of-repo contracts until defined. ## Responsibilities - Orchestrate `RegionHandoffEvent`; model `RegionAuthority` and `TransferState` during handoff. ## Key contracts | Contract | Role | |----------|------| | `RegionHandoffEvent` | Start/complete/fail lifecycle. | | `RegionAuthority` | Which service owns simulation for an entity. | | `TransferState` | Serializable handoff payload. | ## Module dependencies - **E4.M1** — ZoneGraphAndTravelRules. ## Dependents (by design) - World/shard services (external); client runtime for loading/streaming. ## Related implementation slices Epic 4 **Slice 4** — `region_handoff_start`, `region_handoff_complete`, rollback path documented. ## Source anchors - Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 4. - [Module dependency register](module_dependency_register.md)