using NeonSprawl.Server.Game.PositionState; namespace NeonSprawl.Server.Game.Gigs; /// Registers gig XP persistence: PostgreSQL when configured, otherwise in-memory fallback (NEO-44). public static class GigProgressionServiceCollectionExtensions { public static IServiceCollection AddGigProgressionStore(this IServiceCollection services, IConfiguration configuration) { var cs = configuration.GetConnectionString(PositionStateServiceCollectionExtensions.NeonSprawlConnectionStringName); if (!string.IsNullOrWhiteSpace(cs)) { services.AddSingleton(); } else { services.AddSingleton(); } return services; } }