using System.Linq; using System.Net; using System.Net.Http.Json; using NeonSprawl.Server.Game.Skills; using Xunit; namespace NeonSprawl.Server.Tests.Game.Skills; public sealed class SkillProgressionSnapshotApiTests { [Fact] public async Task GetSkillProgression_ShouldReturnNotFound_WhenPlayerUnknown() { // Arrange await using var factory = new InMemoryWebApplicationFactory(); var client = factory.CreateClient(); // Act var response = await client.GetAsync("/game/players/missing-player/skill-progression"); // Assert Assert.Equal(HttpStatusCode.NotFound, response.StatusCode); } [Fact] public async Task GetSkillProgression_ShouldReturnSchemaV1_WithDefaultXpAndLevel_ForFrozenTrio() { // Arrange await using var factory = new InMemoryWebApplicationFactory(); var client = factory.CreateClient(); // Act var response = await client.GetAsync("/game/players/dev-local-1/skill-progression"); // Assert Assert.Equal(HttpStatusCode.OK, response.StatusCode); var body = await response.Content.ReadFromJsonAsync(); Assert.NotNull(body); Assert.Equal(SkillProgressionSnapshotResponse.CurrentSchemaVersion, body!.SchemaVersion); Assert.Equal("dev-local-1", body.PlayerId); Assert.NotNull(body.Skills); Assert.Equal(3, body.Skills!.Count); var byId = body.Skills.ToDictionary(static s => s.Id, StringComparer.Ordinal); Assert.Equal(3, byId.Count); foreach (var id in new[] { "intrusion", "refine", "salvage" }) { Assert.True(byId.TryGetValue(id, out var row)); Assert.Equal(0, row!.Xp); Assert.Equal(1, row.Level); } } }