namespace NeonSprawl.Server.Game.Gathering; /// JSON body for POST /game/__dev/resource-node-fixture (Bruno/manual QA). public sealed class ResourceNodeFixtureRequest { public const int CurrentSchemaVersion = 1; public int SchemaVersion { get; init; } } /// POST response for resource-node fixture apply. public sealed class ResourceNodeFixtureResponse { public bool Applied { get; init; } }