using NeonSprawl.Server.Game.PositionState;
namespace NeonSprawl.Server.Game.Factions;
/// Registers faction standing + reputation delta audit persistence (NEO-135).
public static class FactionStandingServiceCollectionExtensions
{
/// PostgreSQL when ConnectionStrings:NeonSprawl is set; otherwise in-memory fallback.
public static IServiceCollection AddFactionStandingStores(this IServiceCollection services, IConfiguration configuration)
{
var cs = configuration.GetConnectionString(PositionStateServiceCollectionExtensions.NeonSprawlConnectionStringName);
if (!string.IsNullOrWhiteSpace(cs))
{
services.AddSingleton();
services.AddSingleton();
}
else
{
services.AddSingleton();
services.AddSingleton();
}
return services;
}
}