# Decomposition Workspace This workspace contains detailed planning artifacts derived from the finalized master plan: - Source of truth: `cyberpunk_mmo_vision_86a57ef3.plan.md` - Scope here: executable decomposition (epics, modules, milestones) ## Folder Layout - `epics/` - One file per epic with implementation slices. - `modules/` - Cross-epic contracts, dependency register, and interface notes. - `milestones/` - Phase-gated implementation tracks and pass/fail checklists. ## Working Rules 1. Do not rewrite baseline vision in these files; link back to the master plan. 2. Keep slices backlog-ready (clear owner, dependencies, acceptance criteria). 3. Use stable IDs (E1, E1.M1, P1.M1, etc.) to preserve traceability. 4. Every new slice must reference telemetry and validation where applicable. ## Epic Files | Epic | Document | |------|----------| | 1 - Core Player Runtime | [epics/epic_01_core_player_runtime.md](epics/epic_01_core_player_runtime.md) | | 2 - Classless Progression | [epics/epic_02_classless_progression.md](epics/epic_02_classless_progression.md) | | 3 - Crafting Economy | [epics/epic_03_crafting_economy.md](epics/epic_03_crafting_economy.md) | | 4 - World Topology | [epics/epic_04_world_topology.md](epics/epic_04_world_topology.md) | | 5 - PvE Combat | [epics/epic_05_pve_combat.md](epics/epic_05_pve_combat.md) | | 6 - PvP Security | [epics/epic_06_pvp_security.md](epics/epic_06_pvp_security.md) | | 7 - Quest / Faction | [epics/epic_07_quest_faction.md](epics/epic_07_quest_faction.md) | | 8 - Social / Guild | [epics/epic_08_social_guild.md](epics/epic_08_social_guild.md) | | 9 - LiveOps / Integrity | [epics/epic_09_liveops_integrity.md](epics/epic_09_liveops_integrity.md) | Template for new epics or major revisions: [epics/_epic_template.md](epics/_epic_template.md) ## Next Actions 1. Expand slices into engineering tickets; keep module IDs aligned with the master plan. 2. Populate `modules/module_dependency_register.md` as contracts stabilize. 3. Refine `milestones/phase_execution_plan.md` with dates and owners when execution starts.