using System.Collections.ObjectModel; namespace NeonSprawl.Server.Game.Skills; /// In-memory skill catalog loaded at startup (NEO-34). Game code should prefer for lookups (NEO-35). public sealed class SkillDefinitionCatalog( string skillsDirectory, IReadOnlyDictionary byId, int catalogJsonFileCount) { /// Absolute path to the directory that was enumerated for *_skills.json catalogs. public string SkillsDirectory { get; } = skillsDirectory; public IReadOnlyDictionary ById { get; } = new ReadOnlyDictionary(new Dictionary(byId, StringComparer.Ordinal)); public int DistinctSkillCount => ById.Count; /// Number of *_skills.json files under . public int CatalogJsonFileCount { get; } = catalogJsonFileCount; }