# E4.M4 — SecurityTierZoneFlags ## Summary | Field | Value | |--------|--------| | **Module ID** | E4.M4 | | **Epic** | [Epic 4 — World Topology](../epics/epic_04_world_topology.md) | | **Stage target** | Prototype | | **Status** | Planned (see [dependency register](module_dependency_register.md)) | ## Purpose Layer on top of the zone graph that tags each zone with security tier (e.g. high / low / contested) and exposes **server-authoritative** policy state and entry-warning payloads. Enables PvP eligibility ([E6.M1](E6_M1_PvPEligibilityAndFlagState.md)) and risk UX without circular dependencies: Epic 6 consumes this data; E4.M4 does not depend on Epic 6. ## Responsibilities - Assign and persist `SecurityTier` per zone (from data on [E4.M1](E4_M1_ZoneGraphAndTravelRules.md)). - Publish `ZonePolicyState` for server and client display alignment. - Emit or serve `ZoneEntryWarning` when players transition into higher-risk zones. ## Key contracts | Contract | Role | |----------|------| | `SecurityTier` | Discrete tier driving PvP and risk rules. | | `ZonePolicyState` | Authoritative flags for what is allowed in-zone. | | `ZoneEntryWarning` | Structured warning for consent flows and UI copy. | ## Module dependencies - **E4.M1** — [ZoneGraphAndTravelRules](E4_M1_ZoneGraphAndTravelRules.md): `ZoneDef`, edges, and travel context for tier attachment. ## Dependents (by design) - **E6.M1** — [PvPEligibilityAndFlagState](E6_M1_PvPEligibilityAndFlagState.md): who may engage in PvP where. - **E6.M2** — [ConsentAndRiskUxSignals](E6_M2_ConsentAndRiskUxSignals.md): risk UI from tier and warnings. ## Related implementation slices See Epic 4 **Slice 2 — Security tier tagging and UI hooks**: server and client agree on tier at transitions; entry-warning contract stable for Epic 6; telemetry `security_zone_enter`, `security_zone_exit` aligned with PvP events. ## Risks and telemetry - Client/server mismatch: server is source of truth; client prediction display-only. - Coordinate with Epic 6 prototype gates for optionality and clarity. ## Source anchors - Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Core Epic Map, Epic 4. - [Module dependency register](module_dependency_register.md)