namespace NeonSprawl.Server.Game.Gathering;
/// JSON body for POST /game/__dev/resource-node-fixture (Bruno/manual QA).
public sealed class ResourceNodeFixtureRequest
{
public const int CurrentSchemaVersion = 1;
public int SchemaVersion { get; init; }
}
/// POST response for resource-node fixture apply.
public sealed class ResourceNodeFixtureResponse
{
public bool Applied { get; init; }
}