using System.Diagnostics.CodeAnalysis; namespace NeonSprawl.Server.Game.Npc; /// /// Read-only access to validated entries loaded at startup (). /// /// /// E5.M2 (NPC runtime / instance binding): callers validating behavior ids and resolving aggro/telegraph metadata should depend on this interface /// rather than so behavior defs stay centralized. /// NEO-90: HTTP/read-model projections should depend on this interface rather than reaching into the catalog. /// public interface INpcBehaviorDefinitionRegistry { /// Attempts to resolve a behavior by stable id (see npc-behavior-def.schema.json). Unknown ids and null return false without throwing. bool TryGetDefinition(string? behaviorId, [NotNullWhen(true)] out NpcBehaviorDefRow? definition); /// Trims and lowercases ; returns true when the normalized id exists in the loaded catalog. null, empty, and whitespace return false without throwing. bool TryNormalizeKnown(string? rawBehaviorId, [NotNullWhen(true)] out string normalized); /// Every loaded definition, ordered by (ordinal). IReadOnlyList GetDefinitionsInIdOrder(); }