using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Options;
using NeonSprawl.Server.Game.Encounters;
using NeonSprawl.Server.Game.Factions;
using NeonSprawl.Server.Game.Skills;
namespace NeonSprawl.Server.Game.Contracts;
/// DI registration for the fail-fast contract template catalog (NEO-145).
public static class ContractCatalogServiceCollectionExtensions
{
/// Binds and registers and as singletons.
public static IServiceCollection AddContractTemplateCatalog(this IServiceCollection services, IConfiguration configuration)
{
services.AddOptions()
.Bind(configuration.GetSection(ContentPathsOptions.SectionName));
services.AddSingleton(sp =>
{
var hostEnv = sp.GetRequiredService();
var opts = sp.GetRequiredService>().Value;
var encounterCatalog = sp.GetRequiredService();
var skillCatalog = sp.GetRequiredService();
var factionCatalog = sp.GetRequiredService();
var logger = sp.GetRequiredService()
.CreateLogger("NeonSprawl.Server.Game.Contracts.ContractCatalog");
var contractsDir = ContractCatalogPathResolution.ResolveContractsDirectory(
opts.ContractsDirectory,
hostEnv.ContentRootPath);
var contractTemplateSchemaPath = ContractCatalogPathResolution.ResolveContractTemplateSchemaPath(
contractsDir,
opts.ContractTemplateSchemaPath,
hostEnv.ContentRootPath);
var rewardGrantRowSchemaPath = ContractCatalogPathResolution.ResolveRewardGrantRowSchemaPath(contractsDir);
var questSkillXpGrantSchemaPath = ContractCatalogPathResolution.ResolveQuestSkillXpGrantSchemaPath(contractsDir);
var questRewardBundleSchemaPath = ContractCatalogPathResolution.ResolveQuestRewardBundleSchemaPath(contractsDir);
var factionGateRuleSchemaPath = ContractCatalogPathResolution.ResolveFactionGateRuleSchemaPath(contractsDir);
var reputationGrantRowSchemaPath = ContractCatalogPathResolution.ResolveReputationGrantRowSchemaPath(contractsDir);
var knownEncounterIds = encounterCatalog.ById.Keys.ToHashSet(StringComparer.Ordinal);
var knownFactionIds = factionCatalog.ById.Keys.ToHashSet(StringComparer.Ordinal);
return ContractTemplateCatalogLoader.Load(
contractsDir,
contractTemplateSchemaPath,
rewardGrantRowSchemaPath,
questSkillXpGrantSchemaPath,
questRewardBundleSchemaPath,
factionGateRuleSchemaPath,
reputationGrantRowSchemaPath,
knownEncounterIds,
knownFactionIds,
skillCatalog.ById,
logger);
});
services.AddSingleton(sp =>
new ContractTemplateRegistry(sp.GetRequiredService()));
return services;
}
}