# Hack + bodyguard missions (idea capture) **Status:** brainstorm only—so the concept is not lost. Not a spec; no commitment to ship, sizing, or tech. ## Pitch Certain **instances / dungeons / group quests** split party pressure across two layers at once: 1. **Runners / hackers** — progress an objective through **non-combat skills** (intrusion, decryption, keeping a channel open, etc.). This lane is **skill**-based ([skills.md](../skills.md)), not gig-based. 2. **Bodyguards** — hold space against **physical security** (drones, guards, automated defenses). This lane is **gig**-based combat ([gigs.md](../gigs.md)). Both need to succeed for the run to work. The fantasy: **corporate extraction**, **data heist**, **sabotage op**—cyberpunk bread and butter. ## Cross-lane play (examples) Ideas to make the two halves **talk to each other** (fun > realism until balance says otherwise): - **Hackers → combat:** take down **security comms** or **sensor nets** so **attack waves slow**, telegraphs get sloppy, or patrol routes blind. - **Bodyguards → hack:** **physical breach** of an IT closet / NOC floor so the **defense stack** against the hack weakens (fewer counter-intrusion ticks, shorter firewall phases, etc.). Other directions **open:** power budget for the site, timers, optional side objectives, failure states (wipe vs partial success). ## Design intent - Reinforces the **skills vs gigs** split in **one** memorable content type. - Gives **non-combat specialists** a spotlight **inside** group content that still has combat teeth. - **Open:** minimum / maximum group size, solo scaling, whether one player can straddle both roles, how this ties to **zones** and **factions**, and encounter templates ([overview](../overview.md) — encounters stub). ## Related docs | Topic | Where | |--------|--------| | Gig roster, party language | [gigs.md](../gigs.md) | | Skills, seams with combat gear/crafting | [skills.md](../skills.md) | | Zone / instance tone | [zones.md](../zones.md) | | Enemy/security archetypes later | [overview](../overview.md) planned **Encounters** |