# E6.M3 — LossPenaltyAndAntiGriefRules ## Summary | Field | Value | |--------|--------| | **Module ID** | E6.M3 | | **Epic** | [Epic 6 — PvP Security](../epics/epic_06_pvp_security.md) | | **Stage target** | Pre-production | | **Status** | Planned (see [dependency register](module_dependency_register.md)) | ## Purpose Death/loss rules in PvP contexts, spawn protection, and abuse mitigation with escalation hooks to [E9.M4 — IntegrityAndAbuseResponse](E9_M4_IntegrityAndAbuseResponse.md). ## Responsibilities - Encode `PvPLossRule`; track `SpawnProtectionState`; raise `GriefingStrike` signals for ops review. ## Key contracts | Contract | Role | |----------|------| | `PvPLossRule` | Drop, durability, or flag penalties. | | `SpawnProtectionState` | Timers and invuln windows. | | `GriefingStrike` | Escalation input to integrity pipeline. | ## Module dependencies - **E6.M1** — PvPEligibilityAndFlagState. - **E9.M4** — IntegrityAndAbuseResponse. ## Dependents (by design) - Combat resolution and spawn systems when in PvP context. ## Related implementation slices Epic 6 **Slice 4** — `pvp_death`, `spawn_protection_applied`, `grief_flag_raised`. ## Source anchors - Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 6. - [Module dependency register](module_dependency_register.md)