extends Node ## NEO-97: prototype HTTP client for [code]GET /game/world/npc-runtime-snapshot[/code] (NEO-94). signal runtime_received(snapshot: Dictionary) signal runtime_sync_failed(reason: String) const SCHEMA_VERSION := 1 @export var base_url: String = "http://127.0.0.1:5253" @export var injected_http: Node = null var _http: Node var _busy: bool = false var _last_snapshot: Dictionary = {} func _ready() -> void: if injected_http != null: _http = injected_http else: _http = HTTPRequest.new() add_child(_http) if _http is HTTPRequest: (_http as HTTPRequest).timeout = 30.0 @warning_ignore("unsafe_method_access") _http.request_completed.connect(_on_request_completed) func request_sync_from_server() -> void: if _busy: return _busy = true var url := "%s/game/world/npc-runtime-snapshot" % _base_root() var err: Error = _http.request(url) if err != OK: var reason := "GET failed to start (%s)" % err push_warning("NpcRuntimeClient: %s" % reason) _busy = false runtime_sync_failed.emit(reason) static func parse_runtime_json(text: String) -> Variant: var parsed: Variant = JSON.parse_string(text) if not parsed is Dictionary: return null var root: Dictionary = parsed if int(root.get("schemaVersion", -1)) != SCHEMA_VERSION: return null var instances: Variant = root.get("npcInstances", null) if instances == null or not instances is Array: return null return root func npc_row(instance_id: String, snapshot: Dictionary = {}) -> Dictionary: var source: Dictionary = snapshot if source.is_empty(): source = _last_snapshot return npc_row_in_snapshot(instance_id, source) static func npc_row_in_snapshot(instance_id: String, snapshot: Dictionary) -> Dictionary: var source: Dictionary = snapshot if source.is_empty(): return {} var instances: Variant = source.get("npcInstances", null) if instances == null or not instances is Array: return {} for row_variant in instances as Array: if not row_variant is Dictionary: continue var row: Dictionary = row_variant if str(row.get("npcInstanceId", "")) == instance_id: return row return {} static func row_for_aggro_holder(player_id: String, snapshot: Dictionary = {}) -> Dictionary: var holder: String = player_id.strip_edges() if holder.is_empty() or snapshot.is_empty(): return {} var instances: Variant = snapshot.get("npcInstances", null) if instances == null or not instances is Array: return {} for row_variant in instances as Array: if not row_variant is Dictionary: continue var row: Dictionary = row_variant if str(row.get("aggroHolderPlayerId", "")) == holder: return row return {} func _base_root() -> String: return base_url.strip_edges().rstrip("/") func _on_request_completed( result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray ) -> void: _busy = false if result != HTTPRequest.RESULT_SUCCESS: var reason := "HTTP failed (result=%s)" % result push_warning("NpcRuntimeClient: %s" % reason) runtime_sync_failed.emit(reason) return if response_code < 200 or response_code >= 300: var reason_code := "HTTP %s" % response_code push_warning("NpcRuntimeClient: %s" % reason_code) runtime_sync_failed.emit(reason_code) return var text := body.get_string_from_utf8() var snapshot: Variant = parse_runtime_json(text) if snapshot == null: var reason_json := "non-JSON body or schemaVersion mismatch" push_warning("NpcRuntimeClient: %s" % reason_json) runtime_sync_failed.emit(reason_json) return _last_snapshot = snapshot as Dictionary runtime_received.emit(_last_snapshot)