namespace NeonSprawl.Server.Game.Contracts;
/// Id normalization for contract instance stores (NEO-146).
public static class ContractInstanceIds
{
/// Trim + lowercase; empty when input is null/whitespace.
public static string NormalizePlayerId(string? playerId)
{
var trimmed = playerId?.Trim();
if (string.IsNullOrEmpty(trimmed))
{
return string.Empty;
}
return trimmed.ToLowerInvariant();
}
/// Trim + lowercase; empty when input is null/whitespace.
public static string NormalizeContractInstanceId(string? contractInstanceId) => NormalizePlayerId(contractInstanceId);
/// Trim + lowercase; empty when input is null/whitespace.
public static string NormalizeTemplateId(string? templateId) => NormalizePlayerId(templateId);
/// Trim; empty when input is null/whitespace (seed bucket casing preserved).
public static string NormalizeSeedBucket(string? seedBucket)
{
var trimmed = seedBucket?.Trim();
return string.IsNullOrEmpty(trimmed) ? string.Empty : trimmed;
}
/// Composite store key for + .
public static string MakeInstanceKey(string? playerId, string? contractInstanceId)
{
var p = NormalizePlayerId(playerId);
var i = NormalizeContractInstanceId(contractInstanceId);
if (p.Length == 0 || i.Length == 0)
{
return string.Empty;
}
return $"{p}\0{i}";
}
}