namespace NeonSprawl.Server.Game.Contracts; /// Id normalization for contract instance stores (NEO-146). public static class ContractInstanceIds { /// Trim + lowercase; empty when input is null/whitespace. public static string NormalizePlayerId(string? playerId) { var trimmed = playerId?.Trim(); if (string.IsNullOrEmpty(trimmed)) { return string.Empty; } return trimmed.ToLowerInvariant(); } /// Trim + lowercase; empty when input is null/whitespace. public static string NormalizeContractInstanceId(string? contractInstanceId) => NormalizePlayerId(contractInstanceId); /// Trim + lowercase; empty when input is null/whitespace. public static string NormalizeTemplateId(string? templateId) => NormalizePlayerId(templateId); /// Trim; empty when input is null/whitespace (seed bucket casing preserved). public static string NormalizeSeedBucket(string? seedBucket) { var trimmed = seedBucket?.Trim(); return string.IsNullOrEmpty(trimmed) ? string.Empty : trimmed; } /// Composite store key for + . public static string MakeInstanceKey(string? playerId, string? contractInstanceId) { var p = NormalizePlayerId(playerId); var i = NormalizeContractInstanceId(contractInstanceId); if (p.Length == 0 || i.Length == 0) { return string.Empty; } return $"{p}\0{i}"; } }