using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Quests;
///
/// Read-only access to validated entries loaded at startup ().
///
///
/// E7.M1 (quest accept / progress / objective advance): callers validating quest ids and resolving quest metadata should depend on this interface
/// rather than so quest defs stay centralized.
/// NEO-115: HTTP/read-model projections should depend on this interface rather than reaching into the catalog.
///
public interface IQuestDefinitionRegistry
{
/// Attempts to resolve a quest by stable id (see quest-def.schema.json). Unknown ids and null return false without throwing.
bool TryGetDefinition(string? questId, [NotNullWhen(true)] out QuestDefRow? definition);
/// Trims and lowercases ; returns true when the normalized id exists in the loaded catalog. null, empty, and whitespace return false without throwing.
bool TryNormalizeKnown(string? rawQuestId, [NotNullWhen(true)] out string normalized);
/// Every loaded definition, ordered by (ordinal).
IReadOnlyList GetDefinitionsInIdOrder();
}