using NeonSprawl.Server.Game.Interaction; namespace NeonSprawl.Server.Tests.Game.Interaction; public class InteractablesWorldApiTests { [Fact] public async Task GetInteractables_ShouldReturnOrderedDescriptors_WithSchemaV1() { // Arrange await using var factory = new InMemoryWebApplicationFactory(); var client = factory.CreateClient(); // Act var response = await client.GetAsync("/game/world/interactables"); // Assert Assert.Equal(HttpStatusCode.OK, response.StatusCode); var body = await response.Content.ReadFromJsonAsync(); Assert.NotNull(body); Assert.Equal(InteractablesListResponse.CurrentSchemaVersion, body!.SchemaVersion); Assert.NotNull(body.Interactables); Assert.Equal(5, body.Interactables.Count); var ids = body.Interactables.Select(static x => x.InteractableId).ToList(); string[] expectedOrder = [.. ids.OrderBy(static x => x, StringComparer.Ordinal)]; Assert.Equal(expectedOrder, ids); var alpha = body.Interactables.Single(x => x.InteractableId == PrototypeInteractableRegistry.PrototypeResourceNodeAlphaId); Assert.Equal("resource_node", alpha.Kind); Assert.Equal(12, alpha.Anchor.X); Assert.Equal(0.5, alpha.Anchor.Y); Assert.Equal(-6, alpha.Anchor.Z); Assert.Equal(3.0, alpha.InteractionRadius); var beta = body.Interactables.Single(x => x.InteractableId == PrototypeInteractableRegistry.PrototypeSubsurfaceVeinBetaId); Assert.Equal("resource_node", beta.Kind); Assert.Equal(18, beta.Anchor.X); Assert.Equal(-6, beta.Anchor.Z); var gamma = body.Interactables.Single(x => x.InteractableId == PrototypeInteractableRegistry.PrototypeBioMatGammaId); Assert.Equal("resource_node", gamma.Kind); Assert.Equal(12, gamma.Anchor.X); Assert.Equal(0, gamma.Anchor.Z); var delta = body.Interactables.Single(x => x.InteractableId == PrototypeInteractableRegistry.PrototypeUrbanBulkDeltaId); Assert.Equal("resource_node", delta.Kind); Assert.Equal(18, delta.Anchor.X); Assert.Equal(0, delta.Anchor.Z); var term = body.Interactables.Single(x => x.InteractableId == PrototypeInteractableRegistry.PrototypeTerminalId); Assert.Equal("terminal", term.Kind); Assert.Equal(0, term.Anchor.X); Assert.Equal(0.5, term.Anchor.Y); Assert.Equal(0, term.Anchor.Z); Assert.Equal(3.0, term.InteractionRadius); } }